That’s right; there’s no chapter this time! It’s all review and discussion for the latest Star Trek film! And that would be Star Trek Beyond: the third installment with the rebooted crew of the NCC-1701 Enterprise. Zounds, what a glorious future of storytelling we have in front of us. I can’t wait for reboots of Picard’s crew, Janeway’s crew, and Sisko’s interstellar baseball team. Continue reading
Now for the final pieces of my Abandonment Party 2 soundtrack. You should know what this means: It’s time to say goodbye to the characters. It’s time to resolve any loose ends. Now, there are many sources I could pull from to inspire such feelings. Movies have lengthy songs during the credits. Broadway musicals have epic scores and reprises.
But I think I’ll ignore all of that and just use video game music instead. Don’t get me wrong; I had some great runner-ups! From many, many classic works! But I just felt that the ending credits song of “T.U.R.T.L.E. Power” from the Ninja Turtle movie wasn’t quite poignant enough. Continue reading
I’ve already admitted that I listen to a playlist of music to inspire my writing; I have songs to represent certain chapters and scenes. What I haven’t admitted is that I listen to the “finale” songs about twice as much as the others. And I probably think about the books’ endings twice as much too.
Is this unproductive behavior? I don’t think so. I’m pretty sure I’ve said this before, but I believe that focusing on the goal helps spur the earlier writing along. As long as the goal is FANTASTIC and EXCITING, that is. If the ending isn’t worthy of the trip then why bother? Yeah, you heard me! “The journey is the reward?” C’mon, why stop there? Not only should the journey be a reward but the end as well!
Now let’s get to the four songs, and I promise: only ONE is from a Final Fantasy game.
No, not her body’s burial. Although Parlay has had two funeral scenes so you think I’d have music for those, but I don’t. What I’m talking about is her MENTAL burial in chapter 23. The part where she snaps. The moment when she convinces herself that everything she’s done in her life was a waste. Those long years of being kind; being patient while the world rejected her. All that time was for nothing.
By the way, my friend Matt is having his 36th birthday this week! Happy birthday, man! I hope you enjoy this music that I found to embody the rage and pain of a life full of endless frustration!
Time for the “end of the world” music! I’ve been waiting for this. This is evil, evil music for destruction and betrayal. It all happens in chapters 21 and 22 of the second book. I’m also not going to put the numbers in the blog entry title anymore. Why bore you with that when I can have a thrilling description of the scene instead! Continue reading
I have an idea: I will start naming these music posts after the EVENT that occurs in the chapter! Because numbers are boring to me, and words are so much more thrilling! It took me nine months to remember that. Continue reading
In this chapter Parlay got serious. And you know what the most serious instrument is? A bell! Time for dinner! Someone’s at the door! You need to revert to your hidden persona and use your magical conduit to blast someone! Yeah! That’s what bells mean. Continue reading
Inspirational playlist! This time I use the song–not as a theme for one person–but for the entire group he’s associated with! Yes, it is the essence of “Tenny’s group.” Or–shoot–what did I call them? Tenny’s Gang? Whatever, they’re the ones wearing sweaters. Continue reading
It’s around this point in the story that my playlist has a bit of a gap. I hadn’t realized what Templetine’s personality would be, so finding a theme to fit him was impossible. And I flat out couldn’t find any music to represent Caldera or Donzel. It wasn’t until recently that I found anything that came close, in a Wii game called The Last Story.
Look, I like themes. I take themes used for characters in movies or games, and put them in my playlist to represent MY characters. Yet some may ask: “Brad, if a piece of music represents a character in a game AND in your story, how can you keep the two separate?” Fair question, right? I mean, what if I let the original character’s personality bleed into my own on accident? Well, here’s what I do. Continue reading